﻿using System.Text.Json.Serialization;

namespace SMCL.Core.Utils.Types.Json
{
    public class GameInfo_Logging_Client
    {
        [JsonInclude, JsonPropertyName("argument")]
        public string Argument { get; set; }
        [JsonInclude, JsonPropertyName("file")]
        public GameInfo_Logging_Client_File File { get; set; }
        [JsonInclude, JsonPropertyName("type")]
        public string Type { get; set; }
    }
}
